The Nine to Five 1.0 trailer was built to communicate the game reaching the level of maturity we had planned since announcing Early Access. The focus is on communicating the lore and background of the game world, spiced up with some action shots.
Roles: Story Boarding, Game Capture, Cinematic Renders, Motion Graphics, Video Editing, and Color Grading
Key art overall composition was planned by our art director, after which I planned out all the characters and poses. Lighting and final renders were done by me inside Unreal 5 after which our art director finalized the key art using the renders I provided him.